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Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When this creature enters, gain control of target permanent. At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.
When this creature dies, create a 2/1 black Villain creature token with menace. (It can't be blocked except by two or more creatures.)
Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.
At the beginning of your end step, each player may put two +1/+1 counters on a creature they control. Goad each creature that had counters put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
You may exert this creature as it attacks. When you do, untap all other creatures you control. (An exerted creature won't untap during your next untap step.)
Haste (This creature can attack and T as soon as it comes under your control.) You may exert this creature as it attacks. When you do, target creature can't block this turn. (An exerted creature won't untap during your next untap step.)
Flying, deathtouch 3, Sacrifice another creature or artifact: Draw a card.
Untap target creature. It gets +2/+2 and gains reach until end of turn.
Choose one — • Exile target Zombie. • Target opponent exiles two cards from their hand.
Megamorph 1G (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When this creature is turned face up, destroy target artifact or enchantment an opponent controls.
When this enchantment enters, create a Clue token. (It's an artifact with "2, Sacrifice this token: Draw a card.") Creatures you control with flying get +1/+1.
Flying At the beginning of your end step, if this creature didn't attack this turn, put a +1/+1 counter on it.
Flying, vigilance Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Flying Whirlwind — When this creature enters, return up to one other target creature to its owner's hand.
Destroy target artifact, enchantment, or creature with flying. Cycling 2 (2, Discard this card: Draw a card.)
This land enters tapped. T: Add U or R. 4, T, Sacrifice this land: Draw a card.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile target creature an opponent controls with power 3 or greater. II — Create a 2/1 white Cat Warrior creature token, then put a vigilance counter on a creature you control. III — Target creature you control gains double strike until end of turn.
When this enchantment enters, you may search your library and/or graveyard for a card named Ajani, Valiant Protector, reveal it, and put it into your hand. If you search your library this way, shuffle. Sacrifice this enchantment: Prevent all combat damage a creature of your choice would deal this turn.
When this enchantment enters, it deals X damage to any target. Creatures you control have trample.
When this enchantment enters, it deals X damage to any target. Creatures you control have trample.
Whenever an enchantment you control enters, create a 2/2 white Cat creature token. If that enchantment is an Aura, you may attach it to the token.