Salida 13 ene 2023 · 128 cartas · Magic: The Gathering Ver en el buscador →
122 resultados
Until end of turn, target creature loses all abilities and has base power and toughness 0/1.
Enchant creature Enchanted creature can't attack or block.
Target player discards a card.
When this creature dies, create a 2/1 black Cat creature token.
Flying This creature enters with three +1/+1 counters on it. If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.
Flying T, Sacrifice this creature: Target creature gets -2/-2 until end of turn.
Sacrifice a creature: This creature gets +2/+2 until end of turn.
When this creature enters, you draw a card and you lose 1 life.
Kicker—Pay 3 life. (You may pay 3 life in addition to any other costs as you cast this spell.) If this creature was kicked, it enters with two +1/+1 counters on it.
This land enters tapped. T: Add B. Cycling 2 (2, Discard this card: Draw a card.)
Target creature gets +4/+4 until end of turn. Cycling 2G (2G, Discard this card: Draw a card.) When you cycle this card, you may have target creature get +1/+1 until end of turn.
Destroy target creature with power 4 or greater. Cycling 2 (2, Discard this card: Draw a card.)
Return target permanent to its owner's hand. Then that player discards a card.
Prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.
This land enters tapped. T: Add U. Cycling 2 (2, Discard this card: Draw a card.)
You gain 6 life. Cycling 1W (1W, Discard this card: Draw a card.) When you cycle this card, you may gain 2 life.
Double strike (This creature deals both first-strike and regular combat damage.)
Flying Whenever Rith deals combat damage to a player, you may pay 2G. If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.
Sandstorm deals 1 damage to each attacking creature.
Flying When this creature enters, return a white or blue creature you control to its owner's hand. When this creature enters, draw two cards, then put two cards from your hand on the bottom of your library.
Enchant creature Enchanted creature gets +2/+2. Threshold — As long as there are seven or more cards in your graveyard, all creatures able to block enchanted creature do so.