Salida 13 nov 2026 · 110 cartas · Magic: The Gathering Ver en el buscador →
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This creature can't block. At the beginning of your upkeep, create a token that's a copy of this creature.
Whenever U.S.S. Discovery enters or attacks, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) Station 6+ | Flying
Ward 2 When U.S.S. Enterprise-A enters, create three 1/1 red Officer creature tokens. Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 6+.) 6+ | Flying, lifelink
Whenever U.S.S. Reliant enters or deals combat damage to a player, return target creature card with mana value 4 or less from your graveyard to the battlefield with a finality counter on it. Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 10+.) 10+ | Flying
(T: Add U or B.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
Flash When Wesley Crusher enters, choose two — • Counter target noncreature spell unless its controller pays 2. • Return target creature with mana value 2 or less to its owner's hand. • Target creature can't be blocked this turn. • Target player draws two cards, then discards two cards.
At the beginning of combat on your turn, reveal cards from the top of your library until you reveal two land cards. Put those land cards onto the battlefield and the rest on the bottom of your library in a random order. Sacrifice those lands at the beginning of your next end step.
When Worf enters, for each opponent, gain control of up to one target creature that player controls with mana value 3 or less until end of turn. Untap those creatures. Until end of turn, they become Warriors in addition to their other types and gain haste.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II, III — Each player draws a card. This Saga deals 2 damage to each player.