Salida 13 nov 2026 · 53 cartas · Magic: The Gathering Ver en el buscador →
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Exile target nonland permanent. You lose 3 life.
You may look at the top card of your library any time. You may play lands from the top of your library. Coven — As long as you control three or more creatures with different powers, you may cast creature spells from the top of your library.
Vigilance, trample 2, T: Surveil 2, then you may reveal the top card of your library. Draw a card if it's an artifact card. If you don't draw a card this way, put two +1/+1 counters on B'Elanna Torres.
Seek out — Whenever you draw your second card each turn, put a +1/+1 counter on each of up to three target creatures.
(T: Add G or W.) This land enters tapped unless you control two or more basic lands.
Choose one. If you control a commander as you cast this spell, you may choose both instead. • Create a 1/1 colorless Borg artifact creature token for each attacking creature. • Draw a card for each attacking creature.
Vigilance, haste 1, T: You and target opponent each draw two cards.
Indestructible Equipped creature has indestructible. Equip 2
Seek out — Whenever you draw your second card each turn, discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Artifacts you control gain hexproof and indestructible until end of turn.
T: Add one mana of any color that a land an opponent controls could produce.
You may play an additional land on each of your turns.
(T: Add U or B.) This land enters tapped. Cycling 2 (2, Discard this card: Draw a card.)
At the beginning of each player's end step, that player draws a card. If the player is your opponent and has four or more cards in hand, this enchantment deals 2 damage to that player.
Yes — 1, T: Untap two other target creatures. No — 2, T: Tap two other target creatures.
Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.
Permanents you control gain hexproof and indestructible until end of turn.
At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card.
Whenever this creature or another Klingon or Warrior you control enters, creatures you control gain lifelink until end of turn.
(T: Add W or U.) This land enters tapped. Cycling 2 (2, Discard this card: Draw a card.)
This land enters tapped unless you control a Plains or a Swamp. T: Add W or B.
2, T: Put two charge counters on target artifact. 3, T: Target creature you control can't be blocked this turn. 4, T: Draw a card. You may put a land card from your hand onto the battlefield tapped.
Seek out — Whenever you draw your second card each turn, put a +1/+1 counter on Julian Bashir. Whenever Julian Bashir attacks, return target creature card with mana value X or less from your graveyard to the battlefield, where X is Julian Bashir's power.
When Kang enters, choose target creature an opponent controls. Kang and that creature are goaded for as long as you control Kang. (They attack each combat if able and attack a player other than you if able.) Whenever one or more goaded creatures attack, put a +1/+1 counter on target creature you control.