Salida 24 ene 2025 · 180 cartas · Magic: The Gathering Ver en el buscador →
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Crusader of Odric's power and toughness are each equal to the number of creatures you control.
This artifact enters tapped. T: Add one mana of any color. Each player loses 1 life. At the beginning of your upkeep, if each player has 10 or less life, transform this artifact.
Creatures you control have "T: Add one mana of any color."
1W, Exile this card from your graveyard: Create a 1/1 white Spirit creature token with flying. Activate only as a sorcery.
Whenever another Human you control enters, this creature gets +1/+1 until end of turn.
This land enters tapped unless you control two or more other lands. T: Add B or G.
Flying At the beginning of your upkeep, sacrifice a creature other than this creature.
Equipped creature gets +4/+2. Equip—Sacrifice a creature.
T, Mill a card: Add C. (Activate only as an instant. To mill a card, put the top card of your library into your graveyard.)
Lifelink When another creature you control dies, transform this creature.
Flash When this creature enters, other creatures you control get +0/+1 until end of turn.
When this creature enters, create a 2/2 black Zombie creature token. 2B: Target Zombie gains deathtouch until end of turn.
Coven — Choose target creature you control and target creature you don't control. If you control three or more creatures with different powers, put a +1/+1 counter on the chosen creature you control. Then the chosen creatures fight each other. (Each deals damage equal to its power to the other.)
2G: Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
As an additional cost to cast this spell, sacrifice a creature or pay 3B. Exile target creature or planeswalker.
When this creature enters, mill three cards, then you may return a land card from your graveyard to your hand. (To mill three cards, put the top three cards of your library into your graveyard.)
Flash Emerge 5UU (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, tap up to four target permanents.
2: Put target card from your graveyard on the bottom of your library.
Trample Morbid — This creature enters with two +1/+1 counters on it if a creature died this turn.
Whenever you cast an instant or sorcery spell, this creature gets +2/+0 until end of turn.
When this creature enters, you may exile another target creature. When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Fiery Temper deals 3 damage to any target. Madness R (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. Flashback 6B (You may cast this card from your graveyard for its flashback cost. Then exile it.)